We are Tongue In Cheek Productions. A game studio based in Mesa Arizona.

Below are games we have worked on for PC, Tablet, Wii U, and Mobile, and some of our upcoming projects.

nevermoor

Nevermoor was an Asymmetrical action party game, where players would team up against a Werewolf and try to kill it before it ate all the villagers. The game was released for the Wii U online shop in 2018.

Our contributions- Character designs, 3D Character and Asset production, Rigging, Animation, Game design and playtesting.

weirdables

Weirdables was a farming game designed for tablet and mobile, players could harvest alien creatures, combine ingredents and grow their space farm into a thriving industry.

Our contributions- Designed a 3D-2D isometric conversion pipeline, Modeled, Rigged textured, and animated over 175 unique 3d assets.

goofblocks

Goofblocks was a spooky spin on the classic game Tetris, with powerups, unique challenge blocks, and puzzling obstacles.

Our contributions- Created claymation-styled 3d models, and animated and designed all visual assets within the game.

Other projects we are working on.

cliffside-ko

In collaboration with students at the University of Advancing Technology we produced an experimental moba-style melee combat game where players could throw each other out of the arena, preform parkour and swing around with grappling hooks.

Tumblyroos

Our first major release, currently in pre-alpha. We are hard at work producing a thrilling and bizarre horror game where you play as the star of a children’s show who discovers that their entire life is a carefully controlled, 24/hr live streaming show run entirely by a mad Artificial intelligence. Video coming soon!

Our teams art

Contact us.

tommye@tongueincheek.dev
(941) 600-3478